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Monomyth: The Hero's Journey
In the hero’s journey, the boy grows up in the ordinary world, until a mysterious herald summons him to an adventure. You see he has…a destiny. The hero often rejects this call—it is too strange, too mysterious, but at last, he accepts. He adventures along the way, aided by his friends and companions, with sometimes a token female. In the end, the hero descends into the realm of death and confronts the ultimate enemy—a shadow that represents his dark side, his evil and submerged half. Having faced and conquered his dark side, the hero returns, far stronger than before. Campbell summarizes these elements, which became known as the Hero's Journey, in these words:
Campbell goes on to make an exhaustive list of all the possible steps in the Journey. But we don't need to write a game that contains every motif ever to appear in a mythical story. Instead we're going to focus on the most important elements – the ones that have to be there. These are:
Booklist: Hero's and Heroine's Journey Joseph Campbell's 12 Stages in the Hero's Journey A visual representation of the cycle Literary Myth Forms and the Harry Potter Saga A fantastic site that perfectly, succinctly explains the hero's journey. The full explanation for teachers and students The hero's journey chart compared with Star Wars The Monomyth website details the Hero's Journey plot with a stunning diagram. Other Hero's Journey sites appear on The Hero's Journey Resource Page. Hero's Journey Articles and Lesson Plans The Journey: A Guide to Archetypes Harry Potter and the Hero's Journey
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